There are two cycles: the first one features the vault dweller exploring, with the cycle having a story progression from the Plain to the Island, Swamp, Mountain, and Forest, seeing the vault dweller first emerging from the vault and slowly gathering new equipment and allies, while the other cycle harkening back to the isometric perspective version of older Fallout games
Based on this limited set, if I was 14, I would definitely rank the Dragon deck No.1
In a stalled-out late game, trading in a token for constant reanimation is excellent
It somehow manages to blend Elixir of Immortality with Command Beacon, and I love it
Since Extortionists ability triggers when he enters play, you can very easily abuse it with reanimation and blink effects, too