The return of Legendary Pokmon like Dialga and Palkia mesh well with the new VSTAR mechanics that have been created since the release of Pokmon Diamond and Pearl
That said, I cant help but appreciate just how much utility was squeezed into Armored Skaabs single ability, the fact that Chapel Geist was playable despite being a French Vanilla with a barely-relevant creature type, and that Stichers Apprentice doesnt have a second ability to just make a Homunculus for six or seven mana
But with so many options, how do you know which cards to prioritize
You have to exile the legendary sorcery upon resolution, which is less fun since you cant bring it back to your hand to keep playing through some other means, but it is copyable by Shiko and Narset, Unified so you can get at least two turns in a row through it
Argoth, on the other hand, is just a land that taps for green mana or can be activated to create additional creatures